Tag: PS3

When forecasting its profit margin for the year, Sony expected to take a hit from the upcoming PlayStation 3 launch; companies regularly lose money when making new hardware, so some financial hemorrhaging was to be expected. What Sony couldn't have foreseen, however, was the massive battery recall that ended up costing them a whopping $429 million and sent their bottom line screaming into the basement.
The cost to Sony's profits is obvious, but the more subtle damage was done to the company's image as a mainstay of consumer technology. The...
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Sony Corp. said Friday it will lower the price of its much-anticipated PlayStation 3 video game console, heating up the competition in the next-generation gaming war against rivals Microsoft and Nintendo.
The announcement comes just days after Microsoft announced that it would roll out an external high definition DVD player for its Xbox 360 in an effort to match the PlayStation 3, which is due to be released later this year with its own Blu-ray DVD technology.
Sony will cut the price of its basic PlayStation 3 model in Japan to 47,600...
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IBM has begun to distribute it’s new line of high-powered QS20 Blade Servers based on the same Cell Processor that will be used in the upcoming PS3.
Today IBM announced a new line of high-powered QS20 Blade Servers intended for use in seismic research, encryption, digital image rendering and military surveillance applications. Each QS20 will include two nine-cored Cell Processors clocked at 3.2Ghz apiece, which were developed by IBM along with Sony and Toshiba for Sony’s upcoming Playstation 3 console, among other things. Toshiba will...
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Ubisoft's Red Steel game for Wii will incur a development cost of approximately $12.75 million. Red Steel is being readied to launch alongside the Wii later this year. According to its developers, the game will have approximately 13 hours of play time.
Wii is considered to be the cheapest next-generation console to develop for. In May, THQ president Brian Farrell estimated Wii development costs are in the range of a quarter to half of that required for PlayStation 3 or Xbox 360 development. What does this mean for developers? A game such as...
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